Looking around is coming!

General

Often requested feature of looking around is coming into Virtual-O.

If you will start holding SHIFT (or whatever key you will set for it) you will start looking around with mouse.

But you will be still running in original direction.

When you will release that key, your camera look vector will revert back to original direction.

It’s surprisingly easy to handle and effective.

And I must emphasize that it’s product of community feedback. I planned to do it differently. (and worse)

In future I will probably add these features to make it better:

  • smoothed return to original direction (now it simply snaps back instantly)

  • running speed penalty based on angle delta (now it’s simply based on looking around time)

And of course see it in video: