Update version 0.8.6209.500 released

Mouse based map handling is now set as default in Input mapping.
W – forward running, QE map rotation, left mouse button + mouse = map movement, right mouse button + mouse = map rotation
YOU WILL NEED TO PRESS BUTTON Restore Defaults IN Input SCREEN TO APPLY THIS DEFAULT MAPPING if you already played the game.
(not needed to do for new players or if you don’t want to change your controls)

Major changes:

  • Added mouse based map movement and rotation. So you can now handle map with mouse only if you want. Added two key modifiers which if they are hold pressed will disable mouse for camera look and
    they will toggle map movement or rotation. You can map them in Input like you want:
    Mouse Map Movement Modifier
    Mouse Map Rotation Modifier
  • changed default Input mapping
    W – forward running, QE map rotation, left mouse button + mouse = map movement, right mouse button + mouse = map rotation
    YOU WILL NEED TO PRESS BUTTON Restore Defaults IN Input SCREEN TO APPLY THIS DEFAULT MAPPING.
  • Initiating download explicitly after subcribing. (will make downloading of competitions/courses much more responsive)

Change log:

  • Fixed EA warning message overflow for different aspect ratios.
  • Changed fences collider height from 3m to 4m (to avoid some edge cases when you were able to go through fences)
  • Now deleting local competition file in course builder
    Added deleting of old competition file when renaming. Competitions are saved when competition is renamed.
    Added Yes No messages to all delete buttons in course builder (competition, map event, course) that will ask you if you are really sure. And describe what will be deleted.
  • In course replay player’s replay is now selected and visible as default. (and scrolled to it when needed) Re-run replay now has specific postfix so you can recognize it from first-run online replay.
  • Fixed bug with duplicate replays in first run.
  • If Hidden Map Handling is disabled mouse based map handling is not blocking camera movement when map is not visible.
  • Updated tutorial to support mouse based map movement.
  • Updated tutorial to support mouse based map rotation.
  • Fixed bug with active buttons from last selected course after quitting from course replay
  • Made tutorial course easier.
  • Fixed default values for graphics settings for new players (disabled birds and wind)
  • Adjusted footsteps default sound value from 0 to 4